MPG is a co-development and full-development studio that partners with the leading video game studios on their custom engines: new rendering features, high performance and graphics systems that scale across AAA games, real-time simulation and XR.
MPG is a co-development and full-development studio that partners with the leading video game studios on their custom engines: new rendering features, high performance and graphics systems that scale across AAA games, real-time simulation and XR.
This role is for one of our clients Compensation: $80-$100 per hour We are seeking GPU kernel optimization experts to contribute to a project with a leading AI lab. This opportunity is designed for freelancers with
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients
This role is for one of our clients $20 - $60/hourpay Role Title: Game Tools & Modding Engineer Role Type: Contractor Location: Remote We are looking for a Game Tools & Modding Engineer with strong expertise
We are sharing a specialised part-time consulting opportunity for CUDA and GPU programming professionals experienced in kernel optimization, C++ engineering, profiler-guided performance analysis, GPU hardware utilization, and technical review. This role supports current and upcoming remote
Responsibilities Design and develop game systems and engine-level features using C++ and game engines Develop tools and modding related to games to enhance user experience Work on rendering pipelines, shaders, and real-time graphics systems to ensure
Job Type: Contractor Location: Remote Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on